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Using 3DS MAX I've been attempting to create a glass texture for my aircraft's windshield. The Opacity setting in the Blinn Basic Parameters section seems to have no effect when viewed in FSX. Is there some trick to making a part transparent?
I also noticed there's a special FlightSimX texture in MAX. It looks pretty powerful & equally confusing. Has anyone had any success using it & perhaps mind sharing some basic how-to information?
I also noticed there's a special FlightSimX texture in MAX. It looks pretty powerful & equally confusing. Has anyone had any success using it & perhaps mind sharing some basic how-to information?

