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Hi all,
I have just made some changes to scenProc. The main thing I changed is to optimize the SPLITGRID step a bit. And those small changes made a very big difference. So you should notice that it takes much less time now to process a file with scenProc.
For one of my test areas splitting the grid took over an hour, now it is done in 2 minutes!
When scenProc finishes you will also get an overview of how long the different steps took now, like the example shown below:
The new development release with these changes should be online within an hour from now.
I have just made some changes to scenProc. The main thing I changed is to optimize the SPLITGRID step a bit. And those small changes made a very big difference. So you should notice that it takes much less time now to process a file with scenProc.
For one of my test areas splitting the grid took over an hour, now it is done in 2 minutes!
When scenProc finishes you will also get an overview of how long the different steps took now, like the example shown below:
Code:
scenProc finished processing
0.75 seconds for IMPORTSHP
0.01 seconds for ADDATTRIBUTE
0.12 seconds for EXPORTSHP
1.53 seconds for SPLITGRID
0.00 seconds for SETAGNBUILDINGHEIGHT
0.00 seconds for SETAGNBUILDINGTEXTURE
0.01 seconds for CREATEAGNPOLYVEG
0.02 seconds for CREATEAGNGENBUILD
0.03 seconds for WRITEAGNFILES
2.45 seconds total
The new development release with these changes should be online within an hour from now.