• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSX A Project

  • Thread starter Thread starter Aviasim
  • Start date Start date
A

Aviasim

Guest
I am not saying the name of this airport until one of you guess but it is in England.

Since my last project which got cancelled I have been silent, because I have been learning new skills and techniques to make my scenery design process better and faster.

All pictures are indeed renders, however, I will be using texture baking for shading.

One good thing I have learnt to do is model people, not perfect but I am getting their, I have included one in the picture below, this man will be in the scenery if I can find a decent place to put him, downside is that I am not yet able to animate them unless it is simple head movements - not sure if I can rig them with Biped to be used in FSX so let me know please!

Anyway enough of the blabbering here is the picture, enjoy!

EGBG.png


The 3D character shown in the screenshot is not my model, this was a free model which I downloaded and will not be used in the final
 
Last edited by a moderator:
One good thing I have learnt to do is model people, not perfect but I am getting their, I have included one in the picture below, this man will be in the scenery if I can find a decent place to put him, downside is that I am not yet able to animate them unless it is simple head movements - not sure if I can rig them with Biped to be used in FSX so let me know please!

EGBG.png

Pretty sure the guy you said you made is from a CD people collection and unfortunately freely posted at a few warez sites on the web, I actually think I have that CD somewhere.
As for animation, you'll need to assign bones to the figure. and then animate as usual
Building looks good, like the baked textures.
 
Pretty sure the guy you said you made is from a CD people collection and unfortunately freely posted at a few warez sites on the web, I actually think I have that CD somewhere.
As for animation, you'll need to assign bones to the figure. and then animate as usual
Building looks good, like the baked textures.

I did not make this guy, this was indeed downloaded for screenshot purposes. I said I have been learning to create 3D people, not that one of my 3D people is shown, sorry about that!
 
I tried once, I think it can be made with bones, adjust the skin, but when I wanted it walked I used the path constrain method, the skin was left behind but it must be the way, I think some parameter is faulty. something that must be linked to something,or just a dummy box, good luck with your proyect
 
Last edited:
Bipeds will work.

You need to collapse the animation trajectory into PRS keyframes before compiling the X file.

Make sure the usual things apply, in particular skinned material, export animations, and compile with .xanim
 
Thanks Hcornea! I sent you a PM with regards to Leicester....?

Here is another screenshot
Prev2_zps3f7ae763.png


Regards
 
Airport is now finished and will be back very shortly when SimMarket has it published.
 
With the airport finished I have already started on the first expansion which is the city of leicester, which is photo scenery of only Leicester, not Leicestershire (Yet!)...

Heres what I have so far with the airport's PAPIs in view, the photo scenery will not come with the airport...this is an expansion as already said, but sometimes I have to say more than once...

ddddddd_zps03d9d6e2.png



Regards! :)
 
Back
Top