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Hi,
I played with simobjects, designing a bus with rotating wheels.
Very simple object: 1 box and 4 wheels animated with animation tool using c_tire_still to trigger rotation. No LOD. I'm facing 2 issues:
1/ when i'm close to the object all is ok but when i move back, suddenly the animation stops (an restarts if i move closer) just as if it had a hidden LOD. Other MS simobjects don't seem to work like that.
2/When i run FS and i begin far from my simobjects, model does not appear correctly. On screen "far" you can see the box but the animated parts appear shifted or even doesn't appear at all.
if i move clsose enough, the wheels appear and then don't disappear anymore. see screen "close". Of course MS objects work fine.
I can't find if i get modeling issues or fsx limitations.
Any help or idea welcome.
Feel free to ask more details if necessary
Thank you
I played with simobjects, designing a bus with rotating wheels.
Very simple object: 1 box and 4 wheels animated with animation tool using c_tire_still to trigger rotation. No LOD. I'm facing 2 issues:
1/ when i'm close to the object all is ok but when i move back, suddenly the animation stops (an restarts if i move closer) just as if it had a hidden LOD. Other MS simobjects don't seem to work like that.
2/When i run FS and i begin far from my simobjects, model does not appear correctly. On screen "far" you can see the box but the animated parts appear shifted or even doesn't appear at all.
if i move clsose enough, the wheels appear and then don't disappear anymore. see screen "close". Of course MS objects work fine.
I can't find if i get modeling issues or fsx limitations.
Any help or idea welcome.
Feel free to ask more details if necessary
Thank you
