Hello, first message here, sorry if I ask something obvious.
I use Simconnect to retrieve telemetry from FSX. I would like to know what is the total acceleration vector applied to the plane, in the plane referential.
BODY ACCELERATION X, Y and Z seem to be what I need, but it looks like something is missing.
For example, when the plane follows a parabolic curve (first nose down, then pulling the joystick), the plane experiences a strong and sustained acceleration upward in it's referential but there is nothing like this in BODY ACCELERATION...only a short and weak vertical acceleration.
Transforming WORLD ACCELERATION in plane coordinates using a rotation matrix did not give satisfying result either.
What are exactly WORLD and BODY acceleration vectors? What should I do to get the full acceleration vector?
I use Simconnect to retrieve telemetry from FSX. I would like to know what is the total acceleration vector applied to the plane, in the plane referential.
BODY ACCELERATION X, Y and Z seem to be what I need, but it looks like something is missing.
For example, when the plane follows a parabolic curve (first nose down, then pulling the joystick), the plane experiences a strong and sustained acceleration upward in it's referential but there is nothing like this in BODY ACCELERATION...only a short and weak vertical acceleration.
Transforming WORLD ACCELERATION in plane coordinates using a rotation matrix did not give satisfying result either.
What are exactly WORLD and BODY acceleration vectors? What should I do to get the full acceleration vector?


