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alpha channel

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italy
hello fs dev. guys!!!

i aim currently designing a DOHA airport scenery but i having a problem in creating transprent textures, i mean as far as i know to make transparent texture you have to make light greay- black colors to show your textures. But problem is when i export the bgl file it won't show i mean the fs2004 run and load for only 1% than stopp than i have to close the game in task manager. So guys what could be the problem, ARNO can you help me ???


many thx
 
Perhaps try using a non-transparent texture on your object to confirm the problem is this transparent texture and not some other problem
H_Farfy:D
 
thanks for you reply.

i have already tried it and that is the problem because when i remove the texture from my textures forlder the problem automaticly resolves, so i was wondering why it not work for me ??'
 
Hi,

If the texture crashes FS then check if the size is correct. FS can not handle textures that are not a power of 2 (so for example 128x128, 256x256, 512x512, 512x256, etc).
 
HI ARNO THANX FOR YOUR REPLY


actually my texture size is perfect i mean 1024x1024 so i think its texture problem but also alpha channel is perfect, i don't know why my fs don't want to go ahead than 1% of loading because when i remove the same texture from the FS TEXTURE folder it work fine so why this problem ??'
 
Maybe you can attach your texture, so we can have a look at the file?
 
Hi Farfy,
I dont know whether you run fs9 or fsx.
Your bmp is DXT5 compressed which is not compatible with fs9. Try DXT3 instead.
 
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