Newbie here,
I've created a hangar using FSDS. It has two sets of sliding door that work in FS before I tweak it with CAT. I've used a Nav 2 animation trigger on it. Once I place it in FS, it shows up as a static object. I can't seem to figure out what I'm doing wrong. I'm sure it's simple but I keep over looking it. I've included The source file hopping someone could help me out.
Thanks for the great tools
and the help
Nathan!
I've created a hangar using FSDS. It has two sets of sliding door that work in FS before I tweak it with CAT. I've used a Nav 2 animation trigger on it. Once I place it in FS, it shows up as a static object. I can't seem to figure out what I'm doing wrong. I'm sure it's simple but I keep over looking it. I've included The source file hopping someone could help me out.
Thanks for the great tools
and the help
Nathan!
Attachments
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AniHangar.asm6.1 KB · Views: 2,086
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AniHangar_cat.asm6.1 KB · Views: 2,022
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AniHangar_0.asm81.5 KB · Views: 2,008
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AniHangar_cat_0.asm107.1 KB · Views: 2,106
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AniHangar_cat.mdl23.3 KB · Views: 2,106
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AniHangar.xml46.6 KB · Views: 776
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anihangar.bgl23.5 KB · Views: 2,014
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AniHangar.mdl17.5 KB · Views: 2,117

