As far as modeling 3D objects outside of GMax, has anyone looked or worked with Blender (www.blender.org)?
It seems quite a powerful and capable tool with great meshing abilities and support for NURB surfaces. The learning curve looks more like the cliffs of Dover!
Export to .X is supported, but it seems to have some issues.
Just curious as I'm playing with it for FSX modeling. I'll report up here what I find.
E.M.
It seems quite a powerful and capable tool with great meshing abilities and support for NURB surfaces. The learning curve looks more like the cliffs of Dover!
Export to .X is supported, but it seems to have some issues.
Just curious as I'm playing with it for FSX modeling. I'll report up here what I find.
E.M.


