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Blows my mind, I know it can be done but can't figure it out.
Im trying to place a ground mark (airplane type) on an apron. Its a scenery object with some small offset, so it looks crisp (instead of using a projected mesh which then makes the texture blurry).
Ok, so still not light reflection.....comes out 100% black at night. No effect varying metallic values, they only work during day light.
what's the missing ingredient?
Im trying to place a ground mark (airplane type) on an apron. Its a scenery object with some small offset, so it looks crisp (instead of using a projected mesh which then makes the texture blurry).
Ok, so still not light reflection.....comes out 100% black at night. No effect varying metallic values, they only work during day light.
what's the missing ingredient?