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Hey, hope you all are doing well!
For quite some time now, I have a project idea, but before digging too much into it, I'd like to ask if it could be achievable in MSFS and if so, where should I start, any tips, advice, maybe from your own experience doing a similar project
So basically:
Making an effect (VFX), that is only triggered by User aircraft (and AI too hopefully), Within a set Area/Zone and/or nearby an object (sim object/scenery). While in the area, the User May have a probability to have one or more Failures (engine fail, hydraulics etc)
That's the most simple way I could explain what I'd like to achieve. If you need more details please feel free to ask me
I asked someone on Discord, for now I'm only hinted to the "MSFS SDK Effect Editor" and "looking to WASM".
Thanks in advance!
Regards, Marc L
For quite some time now, I have a project idea, but before digging too much into it, I'd like to ask if it could be achievable in MSFS and if so, where should I start, any tips, advice, maybe from your own experience doing a similar project
So basically:
Making an effect (VFX), that is only triggered by User aircraft (and AI too hopefully), Within a set Area/Zone and/or nearby an object (sim object/scenery). While in the area, the User May have a probability to have one or more Failures (engine fail, hydraulics etc)
That's the most simple way I could explain what I'd like to achieve. If you need more details please feel free to ask me
I asked someone on Discord, for now I'm only hinted to the "MSFS SDK Effect Editor" and "looking to WASM".
Thanks in advance!
Regards, Marc L


