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Autogen Texturing problem

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19
Hi,

I have a wired problem here with my autogen textures.
For test purposes I copied the colored sample texture from the autogen SDK document.
It worked. I have the texture on my autogen objects.
The bad thing is that it looks completly wrong.
As you can see in the picture the sizes the walls have is not correct. The same is visible on small houses. It also seems some side textures are still visible ( can be seen on the right ).
I tested it also with original dds files from FSX, the same thing. I tested also different texture sizes 512 and also 1024 without any success. What do I wrong? Any idea?
 

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Hi Matthias,

I believe dds textures need to be flipped vertically so maybe that's the issue?

Cheers, Holger
 
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