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Bevel Object and Unwrap Script (Save time)

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us-idaho
Played around with Blender's scripting interface today and came up with a semi-crude solution for applying a bevel object and unwrapping all at once. In terms of creating lofts for ground polys, I believe this is similar in usefulness to the sweep modifier in 3DSMAX. Nothing fancy, but it'll save me from having to repeat the same process over and over again for numerous objects! Yay!

https://drive.google.com/file/d/0B0q-8OTa0eDLZUV4SDlhUmhYNU0/view



Best,

Austin
 
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