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Can we have a dedicated Blender thread? There are threads for Sketchup, 3ds & gmax, and other tools. Blender is becoming more popular among 3d environments due to flexibility and support levels, oh and the price. It is not the same software it was 3-4 years ago.
Reason being is I want to start sharing some tips and info with people who use blender that I have learned over my span of use, and using General or 3d General would make it harder to locate for people specifically accustomed to blenders functions and mapping (such as AO and texture baking, using exports and benefits vs drawbacks to select formats for FS use, quick mod and quick use tips to reduce access times, using nodes to modify textures for conversion to FS necessary formats, attempting to use the NLA to make constant animations and such)
Reason being is I want to start sharing some tips and info with people who use blender that I have learned over my span of use, and using General or 3d General would make it harder to locate for people specifically accustomed to blenders functions and mapping (such as AO and texture baking, using exports and benefits vs drawbacks to select formats for FS use, quick mod and quick use tips to reduce access times, using nodes to modify textures for conversion to FS necessary formats, attempting to use the NLA to make constant animations and such)




