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Good afternoon,
Finally getting my head around making ground polys. I've made a relatively simple one using Blender 2.79. I've exported it as a collada final. Used MCX to convert to a mdl and then a .bgl (not sure why really) and then used the ground poly wizard to set location and elevation.
When I go to the airport, it is still showing the default. None of the work that I've done is included. I've made sure the correct textures are in the right folder. Is there another step that I've missed?
Thank you!
colin
Finally getting my head around making ground polys. I've made a relatively simple one using Blender 2.79. I've exported it as a collada final. Used MCX to convert to a mdl and then a .bgl (not sure why really) and then used the ground poly wizard to set location and elevation.
When I go to the airport, it is still showing the default. None of the work that I've done is included. I've made sure the correct textures are in the right folder. Is there another step that I've missed?
Thank you!
colin