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Bush Removal

Which version of FS are you using?

In FsX I think all trees and bushes are library objects, so that means you could try to extract the objects you don't like. Although the engine will still try to draw them, you won't see them (don't know, but maybe the trying to draw can have a performance hit as well).

Another option would be to edit the texture of the bushes and make it fully transparant. Nothing to be seen anymore, although it is still drawn of course.
 
(don't know, but maybe the trying to draw can have a performance hit as well).

Another option would be to edit the texture of the bushes and make it fully transparant. Nothing to be seen anymore, although it is still drawn of course.

yeah, i'm trying to get rid of them to boost performance, and because they're ugly too lol. Oh BTW i'm using FSX. If somone could give me the file names of the textures, that'd be cool too
 
Have either of you looked at the terrain.cfg file? That's the master file where all the different types of autogen trees, shrubs, etc. are specified per region... It may offer a more global method for "shrub trimming..." :wave:
 
Just to confim you only want to remove small shrubs and bushes? or did you want to completely remove all autogen trees?
 
I'm a total noob here, and perhaps this opinion is a little naive, but why don't you just turn the Autogen Slider all the way down. It will get rid of all those non realistic things that hog performance, like corn cob houses and ugly trees.
My other suggestion is to try SbuilderX. You can draw polygons that exclude whatever you want to remove from the scenery at any level of detail.
 
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