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FSXA C++: Update_When_Hidden available?

Vitus

Resource contributor
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Country
newzealand
Hi there,

in XML gauges I can use the "Update" section for internal calculations and with "Update_When_Hidden" this code is even executed when the cockpit is not visible.
Some of my calculations have to be done in C++ but I noticed that the program will not run unless the gauge is visible. Thus raising the question whats the secret code to add a "Update_When_Hidden" tag to a C++ gauge.

Regards
Vitus
 
This issue gets more serious for me now. Your thoughts are welcome here! :)
 
Although not the most elegant method, you can place an instance of the gauge in the upper left corner of any VCockpitNN's section...

gauge0N=MyGauge!RunAlways, 0,0,1,1
 
Last edited:
Although not the most elegant method, you can place an instance of the gauge in the upper left corner of any VCockpitNN's section...

gauge0N=MyGauge!RunAlways, 0,0,1,1
This would only work if the VC view is selected. If FS starts in 2D and the user does not select the VC, the code in the gauge would not run.

Eric
 
This would only work if the VC view is selected. If FS starts in 2D and the user does not select the VC, the code in the gauge would not run.

Eric

It will work in all cases, Eric. The main instance of the gauge is in the 2d panel. The second instance in the VC is hidden.

I've been using this technique for the past eight years.

The more elegant solution is to run the code you want updated "always" in the main gauge of course, rather than inside any of the subgauges.
 
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