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I'm doing some repaints in Photoshop v8.0. The colour (color) scheme is white undersides with dark grey (gray) upper surfaces. I've created a reasonable Alpha channel (although I may also ask for advice about this in another thread). I flatten the image and save as a new *.psd.
I then open the *.psd file in FSX Image Tool (ImageTool) and check the Alpha channel is present and correct. Next, I change the Format. I use DXT3... but something happens. The grey upper surfaces change from gently varying shades of grey into blotchy shades of grey with hints of pastel colours (especially pink and light blue). The same thing happens when trying DXT5 format. When saved as DDS and loaded in FSX these blotchy colours still exist. The white undersides (255, 255, 255 RGB) are not effected.
Why is this happening and what can I do to prevent it? To me it seems like Image Tool is trying to reduce the colour depth, thus binning all the shades of grey into fewer colours. Does this sound about right?
I then open the *.psd file in FSX Image Tool (ImageTool) and check the Alpha channel is present and correct. Next, I change the Format. I use DXT3... but something happens. The grey upper surfaces change from gently varying shades of grey into blotchy shades of grey with hints of pastel colours (especially pink and light blue). The same thing happens when trying DXT5 format. When saved as DDS and loaded in FSX these blotchy colours still exist. The white undersides (255, 255, 255 RGB) are not effected.
Why is this happening and what can I do to prevent it? To me it seems like Image Tool is trying to reduce the colour depth, thus binning all the shades of grey into fewer colours. Does this sound about right?