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Hello!
Firstly, apologies for my bad English.
After reading the WIKI about making ground polygons with the help of GMAX and FS2002 game pack. I managed to tweak the ASM file and ground was presented precisely in FS( no flickering, shadows etc). So no problem with that.
The next part is to position ground files exactly to the correct coordinates. The makemdl (telling the coordinates) isn't quite handy, when I have for example 4 different ground files, which I want to be side by side, so the apron lines and taxiways are showing correctly. What is the solution and programs to do that.
I have positioned different 3D objects with EZ-Scenery, but with the tweaked ASM file, which give me direct bgl to use in FS, it's not usable.
Best Wishes!
Firstly, apologies for my bad English.
After reading the WIKI about making ground polygons with the help of GMAX and FS2002 game pack. I managed to tweak the ASM file and ground was presented precisely in FS( no flickering, shadows etc). So no problem with that.
The next part is to position ground files exactly to the correct coordinates. The makemdl (telling the coordinates) isn't quite handy, when I have for example 4 different ground files, which I want to be side by side, so the apron lines and taxiways are showing correctly. What is the solution and programs to do that.
I have positioned different 3D objects with EZ-Scenery, but with the tweaked ASM file, which give me direct bgl to use in FS, it's not usable.
Best Wishes!
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