• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

MSFS Custom ground textures/materials

Messages
119
Country
spain
Any idea how to import our own textures or materials from substance to the sim? I would like to use some of my materials and paint some custom runway signs.
 
Messages
10
Country
australia
Hi, how do we add transparency to the material Texture? I want to only show a Yellow number on the Apron?
 
Messages
10
Country
australia
That is by design in the sim. You can't paint over a line.
Sorry perhaps my original post was not clear, I want to paint a custom parking Designator (1A) on the Apron. The tutorial has Runway Ahead. I can create the apron poly and get it to show but I am doing something wrong with my texture and not getting the Alpha channel right. Is there now way to select numbers and letters from the Dev tools?
 
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