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Dark Texture Issues.

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unitedkingdom
I have an issue where a texture mapped to half the building show much darker than the rest, as you can see on the attached image. I can't figure out why.
 

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Hi,

I would check if the normals of that part are defined correctly.

Send from my phone using Tapatalk, so excuse the short sentences and possible typos
 
I can see not apparent difference, which is strange as half the building is much darker than the other half, including random polygons.
Is there anyway to blanket homogenise all polygons to the same settings?
 
I have figured it out....

The textures that are appearing 2X darker are mapped mirrored to the other ones.... I had to flip them over and now they are fixed:confused:
 
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