Hi Don, I'm running the forum and the app in parallel so I'll comment step by step as I am following the tutorial.
System is running with Windows 7-64 bit
TEST #1:
- I set the shortcut to run in normal mode (not admin and no compatibility selected)
- Start app
- Select aircraft: G:\Flight Simulator 9\Aircraft\c172 (MS aircraft)
- Select title: Cessna Skyhawk 172SP
- Static model name: Cessna Skyhawk 172SP
- Version: left blank
- Animation included: Auto (by default)
- Other options: Create texture for each folder checked (by default)
- Click button 'Save .mdl file'
- Get msg saying files were created in the model folder
- At this point I am unsure what to do. I am studying the instructions but still not sure if I HAVE TO 'Save .bgl file' or if I can skip directly to 'Make library' since it'll be used later in an object placer? In other words will the bgl be generated if I skip save and click directly on Make Library?
Anyway, to be on the safe side for this test I will click on Save .bgl file.
- I fill in the information for the placement of the ojbect
- I click on Compile scenery object and select the output path in the popup window. The folder selected is 'G:\Flight Simulator 9\Addon Scenery\MyObjects'. It already has Scenery and Texture subfolders
-A window opens showing 'Unable to compile "Cessna Skyhawk 172SP". The system cannot find the file specified' (same I had in the screenshots)
- I close that window and go check the folders. Under Models it seems everything went fine as I see a texture folder(with bmp's in it) and 2 mdl and 1 xml (placement)
- I go check MyObjects folder and nothing has been created under there
For test purpose I will now attempt to create a library
- Same settings
- I click on the Make Library button
- I get a Selection popup window showing a single aircraft (Cessna Skyhawk 172SP
- I select it
- I type the Library Name: 'Skyhawk'
- I check Save library to an Add-on Scenery folder
- It unchecks itself (I always have to check it twice)
- I click on Save Library .bgl button
- In the popup I select the path 'G:\Flight Simulator 9\Addon Scenery\MyObjects'
- I click on 'Ok'
- A popup window appears saying: 'Unable to compile "Cessna Skyhawk 172SP". The system cannot find the file specified'
- I verify that nothing was created in the output folder I selected, it didn't
- I verify the SAMM folder. A 'Skyhawk' folder was created under Libraries but it is empty. And the file 'Skyhawk.xml' was created directly in the Samm1000 folder.
- End of test
TEST #2:
- I set the shortcut to run in Administrator mode (no compatibility selected)
- Same settings and selections
- Click Save .mdl file
- confirm to overwrite
- From that point on the test went the same way as TEST #1
TEST #3:
- I set the shortcut to run in Administrator mode and Windows XP Service pack 2 compatibility mode
- Same settings and selections
- From that point on the test went the same way as TEST #2
First of all, from the error message shown in your first screenehot, it would seem that the static model was not successfully created. (I appreciate that there appears to be such a static model) Did you receive any error messages when you created it?
I receive no error message at all except as you can see in the screenshot it says a file could not be found.
As for the file test.xml, I don't know where it came from. If you created a library, all the associated files would be in the library folder in a sub-folder bearing a name you specified.
As you can see in the tests I just conducted the library xml file is created under the root of Samm1000, this time it was 'Skyhawk.xml' and the 'Libraries' subfolder remains absolutely empty.
I'm going to need further detail if I'm going to be able to help you further. Specifically, I need to know - step-by-step - what you did and how the system, responded. As well, it may be helpful if you sent me the aircraft associated with the problem or a link to it. As well, just to help narrow things down, please try it again with the version field blank. (A version designator is only necessary if you wish to have several "poses" of an aircraft without duplicating textures.)
I am at your disposition to run any needed test and to provide all necessary files or screenshots. The aircraft used during the test is the Cessna Skyhawk 172SP found in the default aircrafts that came with FS9.
I hope the fix is simple, like a small step I missed maybe. Anyway, for now ball is on your side and I look forward to reading back from you.