I have the wieght configs no problem, and have all my weapons done great, so i can manually change the config in the payload manager, so that is not really what I meant
I am attempting to do droppable weapons. It is a 2 stage event. I have made the model of the weapon, and saved it as a MISC object. When fired, it shows fine and fires away from the aircraft
but, the second part, is to get it to show on the aircraft before firing, and this is using some XML. I had it working on my Tornado pack, but lost the code, and now I cannot remember.
the code above, works for the first weapon, look here
http://youtu.be/YvdjZgLSj20
http://youtu.be/AkKnO8SDQys
in those vids, i have a paveway missle, that first shows on the aircraft, but after firing disappears, and the external model replaces it.
the problem I have now, is creating a second one. I have created a Sidewinder, but on the aircraft, the paveways still show. After firing, they go, and replaced with the external sidewinder.