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Hi there everybody!
I have created light pole mdl in 3ds, exported it and attached effect using MDL Converter X.
To clear things I have created ctr effect to avoid ''effect lifetime'' problem but...
After I started FSX (SP2) and inspected my models I have noticed that there are some light poles without effect, and some of them have correct effect. I'm speaking about one .mdl that is multiplied, not variety of models.
Is it problem with mdlconverterX, or maybe there are some limitations with number of effects that can be shown?
I'm pretty sure that controller effect is working correct since I'm using the same pattern for writing controllers for a while and the same controller is used for effects on other objects which doesn't have that problem?
I didn't mention that I have had the same problem after attaching effects with attach tool in 3ds.
TNX for the answer.
I have created light pole mdl in 3ds, exported it and attached effect using MDL Converter X.
To clear things I have created ctr effect to avoid ''effect lifetime'' problem but...
After I started FSX (SP2) and inspected my models I have noticed that there are some light poles without effect, and some of them have correct effect. I'm speaking about one .mdl that is multiplied, not variety of models.
Is it problem with mdlconverterX, or maybe there are some limitations with number of effects that can be shown?
I'm pretty sure that controller effect is working correct since I'm using the same pattern for writing controllers for a while and the same controller is used for effects on other objects which doesn't have that problem?
I didn't mention that I have had the same problem after attaching effects with attach tool in 3ds.
TNX for the answer.