I have included a curved approach with towers and lights. The Tower is an fsx generic radio tower. I created the strobe effect and attached it to the tower. When I run fsx at klas I can see the towers and attached effects; however, one individual who was testing could only see the towers without the effect.
I'm assuming, in theory anyway, that if I create an effect and provide the effect file, other users should be able to see the effect as well?
One example of the object with attached effect is below:
<SceneryObject
lat="36.073616157"
lon="-115.170190604"
alt="670.000M"
altitudeIsAgl="FALSE"
pitch="0.00"
bank="0.00"
heading="0"
imageComplexity="NORMAL">
<LibraryObject
name="{5137c384-3c55-4346-a368-b0270a08fd11}"
scale="1.00"/>
<AttachedObject
attachpointName="attachpt_RedLight01"
pitch="0.00"
bank="0.00"
heading="0.00">
<Effect
effectName="fx_KLAS07R"
effectParams="NIGHT=1; DAY=0;"
/>
</AttachedObject>
</SceneryObject>
<SceneryObject
lat="36.073616157"
lon="-115.170190604"
alt="670.000M"
altitudeIsAgl="FALSE"
pitch="0.00"
bank="0.00"
heading="0"
imageComplexity="NORMAL">
<LibraryObject
name="{5137c384-3c55-4346-a368-b0270a08fd11}"
scale="1.00"/>
<AttachedObject
attachpointName="attachpt_RedLight01"
pitch="0.00"
bank="0.00"
heading="0.00">
<Effect
effectName="fx_KLAS07R"
effectParams="DUSK=1; DAWN=1;"
/>
</AttachedObject>
</SceneryObject>
[Library Effect]
Lifetime=5
Version=2.00
Radius=9000
Priority=0
[Properties]
[Emitter.0]
Lifetime=0.00, 0.00
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=2.00, 2.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=-0.50, -0.50
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.0]
Lifetime=0.01, 0.01
Type=19
X Scale=9.00, 9.00
Y Scale=9.00, 9.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 1, 1
[ParticleAttributes.0]
Blend Mode=2
Texture=fx_2.bmp
Bounce=0.00
Color Start=255, 255, 255, 200
Color End=255, 255, 255, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=0.50, 0.50
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.1]
Lifetime=0.00, 0.00
Delay=0.20, 0.20
Bounce=0.00
No Interpolate=1
Rate=2.00, 2.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=-0.50, -0.50
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.1]
Lifetime=0.01, 0.01
Type=19
X Scale=9.00, 9.00
Y Scale=9.00, 9.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 1, 1
[ParticleAttributes.1]
Blend Mode=2
Texture=fx_2.bmp
Bounce=0.00
Color Start=220, 220, 255, 255
Color End=200, 200, 255, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=0.50, 0.50
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.2]
Lifetime=0.00, 0.00
Delay=0.70, 0.70
Bounce=0.00
No Interpolate=1
Rate=2.00, 2.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.50, 0.50
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.2]
Lifetime=0.01, 0.01
Type=19
X Scale=9.00, 9.00
Y Scale=9.00, 9.00
Z Scale=0.00, 0.00
X Scale Rate=0.30, 0.30
Y Scale Rate=0.30, 0.30
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 1, 1
[ParticleAttributes.2]
Blend Mode=2
Texture=fx_2.bmp
Bounce=0.00
Color Start=240, 0, 0, 200
Color End=215, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=0.50, 0.50
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.3]
Lifetime=0.00, 0.00
Delay=0.90, 0.90
Bounce=0.00
Light=1
No Interpolate=1
Rate=2.00, 2.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.50, 0.50
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.3]
Lifetime=0.01, 0.01
Type=19
X Scale=9.00, 9.00
Y Scale=9.00, 9.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 1, 1
[ParticleAttributes.3]
Blend Mode=2
Texture=fx_2.bmp
Bounce=0.00
Color Start=253, 0, 0, 255
Color End=242, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=0.50, 0.50
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
I'm assuming, in theory anyway, that if I create an effect and provide the effect file, other users should be able to see the effect as well?
One example of the object with attached effect is below:
<SceneryObject
lat="36.073616157"
lon="-115.170190604"
alt="670.000M"
altitudeIsAgl="FALSE"
pitch="0.00"
bank="0.00"
heading="0"
imageComplexity="NORMAL">
<LibraryObject
name="{5137c384-3c55-4346-a368-b0270a08fd11}"
scale="1.00"/>
<AttachedObject
attachpointName="attachpt_RedLight01"
pitch="0.00"
bank="0.00"
heading="0.00">
<Effect
effectName="fx_KLAS07R"
effectParams="NIGHT=1; DAY=0;"
/>
</AttachedObject>
</SceneryObject>
<SceneryObject
lat="36.073616157"
lon="-115.170190604"
alt="670.000M"
altitudeIsAgl="FALSE"
pitch="0.00"
bank="0.00"
heading="0"
imageComplexity="NORMAL">
<LibraryObject
name="{5137c384-3c55-4346-a368-b0270a08fd11}"
scale="1.00"/>
<AttachedObject
attachpointName="attachpt_RedLight01"
pitch="0.00"
bank="0.00"
heading="0.00">
<Effect
effectName="fx_KLAS07R"
effectParams="DUSK=1; DAWN=1;"
/>
</AttachedObject>
</SceneryObject>
[Library Effect]
Lifetime=5
Version=2.00
Radius=9000
Priority=0
[Properties]
[Emitter.0]
Lifetime=0.00, 0.00
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=2.00, 2.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=-0.50, -0.50
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.0]
Lifetime=0.01, 0.01
Type=19
X Scale=9.00, 9.00
Y Scale=9.00, 9.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 1, 1
[ParticleAttributes.0]
Blend Mode=2
Texture=fx_2.bmp
Bounce=0.00
Color Start=255, 255, 255, 200
Color End=255, 255, 255, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=0.50, 0.50
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.1]
Lifetime=0.00, 0.00
Delay=0.20, 0.20
Bounce=0.00
No Interpolate=1
Rate=2.00, 2.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=-0.50, -0.50
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.1]
Lifetime=0.01, 0.01
Type=19
X Scale=9.00, 9.00
Y Scale=9.00, 9.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 1, 1
[ParticleAttributes.1]
Blend Mode=2
Texture=fx_2.bmp
Bounce=0.00
Color Start=220, 220, 255, 255
Color End=200, 200, 255, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=0.50, 0.50
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.2]
Lifetime=0.00, 0.00
Delay=0.70, 0.70
Bounce=0.00
No Interpolate=1
Rate=2.00, 2.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.50, 0.50
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.2]
Lifetime=0.01, 0.01
Type=19
X Scale=9.00, 9.00
Y Scale=9.00, 9.00
Z Scale=0.00, 0.00
X Scale Rate=0.30, 0.30
Y Scale Rate=0.30, 0.30
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 1, 1
[ParticleAttributes.2]
Blend Mode=2
Texture=fx_2.bmp
Bounce=0.00
Color Start=240, 0, 0, 200
Color End=215, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=0.50, 0.50
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.3]
Lifetime=0.00, 0.00
Delay=0.90, 0.90
Bounce=0.00
Light=1
No Interpolate=1
Rate=2.00, 2.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.50, 0.50
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.3]
Lifetime=0.01, 0.01
Type=19
X Scale=9.00, 9.00
Y Scale=9.00, 9.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 1, 1
[ParticleAttributes.3]
Blend Mode=2
Texture=fx_2.bmp
Bounce=0.00
Color Start=253, 0, 0, 255
Color End=242, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=0.50, 0.50
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

