Has anyone else experienced a problem when placing multiple instances of the same effect into a single BGL that they seem to ignore the individual headings and just take the heading from a single instance?
In short, what I have is 3 police cars which I'm placing a strobe light effect for the lightbars. All 3 of them are placed at different locations with different headings. I placed the effect as a separate scenery object for each with correct coordinates, etc.
The effects are showing up in the right places, but only one is at the correct heading. The other two are at the same heading as the first. I have tried changing the order of items in the XML file and recompiling, but it always seems locked to one of them.
The effect, just so you know why heading matters, is a red and blue strobe spaced apart like a lightbar. So, if it's not right, then the colors are reversed, or one is over the hood and the other over the trunk, etc.
Anyone have any thoughts or experienced the same?
In short, what I have is 3 police cars which I'm placing a strobe light effect for the lightbars. All 3 of them are placed at different locations with different headings. I placed the effect as a separate scenery object for each with correct coordinates, etc.
The effects are showing up in the right places, but only one is at the correct heading. The other two are at the same heading as the first. I have tried changing the order of items in the XML file and recompiling, but it always seems locked to one of them.
The effect, just so you know why heading matters, is a red and blue strobe spaced apart like a lightbar. So, if it's not right, then the colors are reversed, or one is over the hood and the other over the trunk, etc.
Anyone have any thoughts or experienced the same?

