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FS2004 Engine smoke

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203
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us-newyork
Hi,
Just curious about engine smoke. It can be entered in aircraft.config file under [LIGHTS] or under [SMOKESYSTEM]. I have many aircraft with engine smoke under LIGHTS and it works fine for AI, but just have seen instruction to enter engine smoke under SMOKESYSTEM, with applicable gauge. How does this work and what is the gauge for?
Many thanks for any explanation.
 
Normally, the smoke system is toggled manually by pressing the "i" key. The gauge is there to do this for you and toggles smoke based on certain engine conditions, e.g. N1 or N2.

I'm not sure how well AI aircraft support the standard [smokesystem] class, but defining the exhaust smoke as strobe or landing lights will ensure that the smoke is switched on as soon as an AI aircraft enters the runway.
 
Hi,
thanks for this, but for some reason even my default Lear Jet does not show any smoke. Please see below:
got in aircraft cfg file..................................
[SMOKESYSTEM]
smoke.0=0.8,-42.8,-4.8, fx_smoke_rx
smoke.1=0.8,-42.8,4.8, fx_smoke_rx
got in aircraft Panel cfg..................................
gauge33=SimIcons!Compass Icon, 625, 290
gauge34=FPDA_Boeing_Callout, 10, 100
gauge35=Autosmoke!JetSmoke, 0,0
..................................................
........have both fx_smoke_rx.fx installed in Effects folder and jetsmoke.xml in a separate?? autosmole folder (as was suggested) under Gauges.
Any idea what I might be doing wrong?
Thanks again.
 
Thanks for looking into this, much appreciated. I am finding smoke effect using [smokesystem] entry and gauges quite confusing, so will be
using the [lights] option instead. That one works fine for me.
Regards and thanks again.
 
You're welcome. Maybe someone will find a real solution to replace your workaround.
 
Hi Heretic, I think I found the silution and must apologize.

My Lear engine smoke actually shows with the entry in the[smokesystem] .cfg. BUT! Forgot to hit the "i" key, as you mentioned. But this is only when I fly the aircraft! If I schedule the same lear with TTools as AI, with entry in [smokesystem] only the smoke does not show. But it shows if I enter it under the [lights].
So to summarize my findindgs:
1, To show engine smoke in flyable aircraft, while flying it. It must can be enterd under the [somekesystem], with proper gauge/effect added and toggled with "i" key:
[SMOKESYSTEM] lear example...
smoke.0=0.8,-42.8,-4.8, fx_smoke_rx
smoke.1=0.8,-42.8,4.8, fx_smoke_rx
in aircraft Panel cfg..................................
gauge33=SimIcons!Compass Icon, 625, 290
gauge34=FPDA_Boeing_Callout, 10, 100
gauge35=Autosmoke!JetSmoke, 0,0
2, To show engine smoke in AI TTools scheduled aircraft it must be enterd under [lights], with proper effect added, lear example...
[LIGHTS]
light.10=7, -42.8, -5.0, 2.5 , fx_nicksmokeAI_sm_lear
light.11=7,-42.8, 5.0, 2.5 , fx_nicksmokeAI_sm_lear
Finally, I guess to show smoke in both flyable and AI aircraft, it needs to be enetered under both the [SMOKESYSTEM] and the [LIGHTS].
Basically this is what I have now and my Lear engines smoke in both flyable and AI.
Best Regards.
 
Peter, use the [Lights] entries and tie them to one of the unused lights, such as LOGO. You can also write your gauge to allow smoke only when engine has combustion and the logo light circuit is active.
 
Thanks Bill but I am afraid I would probably need more details to understand this. Do not quite understand what tiing to the unused light means and also writing gauge and activating the circuit? I guess I am not up to speed with this.... Allowing smoke only when the engine has combustion would be a great feature though, so more details would be aprreciated.
 
Okay, here is a very simple example of what I suggested.

In any XML gauge, you would place an <Update> section with an entry like this:
Code:
<Update>
  (A:GENERAL ENG COMBUSTION:1,bool)
  (A:LIGHT LOGO,bool) ! and
  if{ (>K:TOGGLE_LOGO_LIGHTS) }
  els{ (>K:TOGGLE_LOGO_LIGHTS) }
</Update>
The above logic is such that if the engine is running and the Logo Light circuit is OFF (!), then toggle the Logo Lights ON. If the engine is shut down (els), then toggle the Logo Lights OFF. Once you have this working, then you can easily expand the conditions for something more complex, perhaps based on throttle position, etc.

In the aircraft.cfg file's [Lights] section, you would place an entry for your smoke.fx file using the flag for Logo Lights (Type 9)

light.x = 9, x, y, z, fx_smoke,
 
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