Just sharing the solution to a problem I encountered and finally solved.
While importing a Sketchup model and following the steps to create an MDL I sometimes encountered the following problem.
MCX created an extra texture completely black with the exception of a small white square at the bottom. This it is to cover the default color, the un-textured parts of a model. However there was no such thing in my model (so I thought), all surfaces were textured.
Solution:
In MCX, in Material Editor, select the extra texture and check Highlight in preview, see if something is showing in red. Usually it is the bottom of a model or the bottom of an object you places on a roof, like an AC unit.
I now select all in my models, right click and select Intersect with model then I remove all bottoms. Problem fixed in most cases.
Also to be noted: surface colors have an importance in Sketchup as follows.
- White is the 'outside'. If not textured it will be painted with the default color (thus generating that extra texture).
- Gray blueish is the 'inside' and will not be shown in FS (as in...it will be transparent).
If for some reason you see white surfaces inside an object, make sure you invert the faces.
Hope that helps.
P.S.: Not removing that extra texture really is not a big deal except it's wasting 1 drawcall for nothing.
While importing a Sketchup model and following the steps to create an MDL I sometimes encountered the following problem.
MCX created an extra texture completely black with the exception of a small white square at the bottom. This it is to cover the default color, the un-textured parts of a model. However there was no such thing in my model (so I thought), all surfaces were textured.
Solution:
In MCX, in Material Editor, select the extra texture and check Highlight in preview, see if something is showing in red. Usually it is the bottom of a model or the bottom of an object you places on a roof, like an AC unit.
I now select all in my models, right click and select Intersect with model then I remove all bottoms. Problem fixed in most cases.
Also to be noted: surface colors have an importance in Sketchup as follows.
- White is the 'outside'. If not textured it will be painted with the default color (thus generating that extra texture).
- Gray blueish is the 'inside' and will not be shown in FS (as in...it will be transparent).
If for some reason you see white surfaces inside an object, make sure you invert the faces.
Hope that helps.
P.S.: Not removing that extra texture really is not a big deal except it's wasting 1 drawcall for nothing.
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