Hello! I tried to create a folder in my main FSX texture folder to keep my scenery models specific textures in. I apply the textures in FSDS, mapping the textures to the folder and textures I created.
Set the same texture path in FSDS project properties. Compiled, placed with ADE, compiled, they don't show up in FSX. Is there a way to organise textures by folder, what's the best way to do it or do they all just have to be in the main FSX texture folder?
Thanks
Set the same texture path in FSDS project properties. Compiled, placed with ADE, compiled, they don't show up in FSX. Is there a way to organise textures by folder, what's the best way to do it or do they all just have to be in the main FSX texture folder?
Thanks

