Hi everyone,
I have started to explore scenery design in FSX, but I've been having problems getting autogen to show up over a custom terrain texture. FSX resample produces a BGL file, which wants to live in /scenery, and the annotator produces .agn files as before. I tried placing the .agn files from FSX's annotator in /texture, but it doesn't work. Should the .agn files be included in the BGL, or should the textures in the BGL be extracted for custom autogen to work, or something else?
Thanks!
Steve
I have started to explore scenery design in FSX, but I've been having problems getting autogen to show up over a custom terrain texture. FSX resample produces a BGL file, which wants to live in /scenery, and the annotator produces .agn files as before. I tried placing the .agn files from FSX's annotator in /texture, but it doesn't work. Should the .agn files be included in the BGL, or should the textures in the BGL be extracted for custom autogen to work, or something else?
Thanks!
Steve

