- Messages
- 10,149
- Country
 
Hey guys,
I am working on a cargo door 'parts' appearence code for FSX.
What I need is for the cargo door 'parts' to appear when the door is at 99% or greater then, of its animation travel. The code that I have (for the Epic LT) that works is for 'Exit'. In the FSX SDK, there is no cargo door mentioned, only door_0, door_1, door_2, etc.
Any suggestions?
Here is the existing code which doesnt work with the SDK door_1;
<PartInfo>
<Name>air_door_parts_appear_cargo</Name>
<Visibility>
<Parameter>
<Code>(A oor_1,percent) 99 ></Code>
oor_1,percent) 99 ></Code>
</Parameter>
</Visibility>
</PartInfo>
Many thanks,
Bill
				
			I am working on a cargo door 'parts' appearence code for FSX.
What I need is for the cargo door 'parts' to appear when the door is at 99% or greater then, of its animation travel. The code that I have (for the Epic LT) that works is for 'Exit'. In the FSX SDK, there is no cargo door mentioned, only door_0, door_1, door_2, etc.
Any suggestions?
Here is the existing code which doesnt work with the SDK door_1;
<PartInfo>
<Name>air_door_parts_appear_cargo</Name>
<Visibility>
<Parameter>
<Code>(A
 oor_1,percent) 99 ></Code>
oor_1,percent) 99 ></Code></Parameter>
</Visibility>
</PartInfo>
Many thanks,
Bill
 
	 
 
		 
 
		

 
 
		
