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FSX Graphics not showing up

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10,158
Country
us-arizona
Hey guys,

Before I go nuts over this... Let me ask...

Why will my base textures (DDS format) in FSX 'not' show up from the main root 'texture folder' in the aircraft folder?


The 'texture.blahblah' has its 'texture.cfg' file in it, saying the following;

[fltsim]

fallback.1=..\texture.Yellow
fallback.2=..\..\..\..\Scenery\Global\texture
fallback.3=..\..\..\..\..\..\Scenery\Global\texture



Could there be something mis-spelled that I cannot seem to see?

Texture is 'texture' on the bast textures package, spelled correctly..

Does the 'texture' folder have to be in the aircraft.cfg file as a 'online running folder?' or can it be a side lines 'used only for base textures but not a actual plane' folder? (That could be my issue I am having.. I think I'll test that out).


If it doesnt work though.. I am going to Walmart to get a package of FSX, and I am coming home, and driving my car over the package about 100 times....


:eek:


(oh yes I would!)
 
That didnt work....


Still not showing base textures.


Oddly, I tried linking the base textures to 'texture.Yellow' and none would link, so something is up. Probably a letter not capilalized, or a russian font symbol backwards B or a... a.... A..... ACK!!!!

:tapedshut
 
First of all, I've posted about a zillion times that the default texture.cfg file has an error in it:

Code:
[fltsim]
fallback.1=..\texture
fallback.2=..\..\..\..\Scenery\Global\texture
fallback.3=..\..\..\..\..\..\Scenery\Global\texture

fallback.3 does not exist! it points to a folder on the (former) ACES' own development server, and is frankly an overlooked mistake, because they left out one folder that the texture.cfg file should point to!

Code:
[fltsim]
fallback.1=..\texture
fallback.2=..\..\..\..\Scenery\Global\texture
fallback.3=..\..\..\..\Texture

Second, your "default textures" that you want to share should be in ..\texture - not some ..\texture.variation

Third, sometimes FSX gets "confused" and the fallback system falls over dead...

...restarting the sim will usually correct the problem. :wave:

Fourth, make certain that you have a copy of the same texture.cfg file in very ..\texture and ..\texture.variation that the aircraft uses...
 
Thanks Bill,


I'll copy/paste the 'texture.cfgs' throughout all folders.

Funny how the system does this.. I redid (reversed) rivets on my elevators as they were reversed in the sim (like a mirrored part, and the next day, they were reversed, (dimpled). So I had to switch it again.

I am hoping tomorrow it doesnt change again..

:o


Bill
 
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