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FSX Guids

  • Thread starter Thread starter Deleted member 4014
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I used Library Creator XML to create a library with two objects. They were MDLs from FS9 Scenery. I notice that the name property in the XML created by Library Creator is the GUID. Can this be changed to something readable so when I use it in Whisplacer or elsewhere it would be nice to have a readable name.

Thanks.
 
Hi,

No, the name has to be the GUID that is how the BGLComp XML format is designed to work. In FSX MDL files you can store a friendly name inside the MDL file, which WhisPlacer then uses if I am correct. For FS2004 MDL files that is not possible.
 
Hi,

No, the name has to be the GUID that is how the BGLComp XML format is designed to work. In FSX MDL files you can store a friendly name inside the MDL file, which WhisPlacer then uses if I am correct. For FS2004 MDL files that is not possible.

I'm working with FSX mainly. So I have to put the friendly name inside the MDL file - got it. Thanks.
 
Hi,
I'll be short. I have 2.0.2 version of Library creator XML.

I add MDL objects (created with gmax) , create library, everything fine.
But when I create object list for SBuilder GUIDs are in fs9 format and are diferent then displayed in window.
In window are in fsX format. In right down corner is FsX.

When I replace GUIDs in txt file by hand it works.

The same problem is in whisplacer when I export model.


example:
GUID is :
{CA80D2AF-99CF-4862-80E0-9F3E60A47F70}
exported:
CA80D2AF486299CF3E9FE080707FA460

What I did wrong ? Are there workaround ?

Thanks , Borna ;-)
 
Hi,

For SBuilder this is as designed. As SBuilder is a FS2004 tool it only understands GUIDs in the FS2004 format.

I don't know if SBuilderX is supposed to work with the FSX GUID format, in that case I probably have to add another export option.
 
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