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GP objects at night

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france
Hi,

polys and lines are completely black at night. Is it possible to add night textures to them?

Taxi light and landing light are not displayed over GP objects, is it a graphic bug with my PC ?
 
I would expect them to be dark, but not black. If the line is patterned, the pattern should be visible.

You can certainly add a _LM texture. It will be handled automatically. But, be aware that if you add _LM textures and the airport is used in FSX DX10 Preview mode, the lines will appear white at night unless you compile for DX10.

Don
 
Thanks for the answer Don.

GP objects are displaying full black on my PC (and not dark). I can't see the patterns.

Landing or taxi halos don't light up my GP objects.

Do you think these problems are linked to layers values ? (mine are between 38 and 50)
 
Last edited:
Do you think these problems are linked to layers values ? (mine are between 38 and 50)
I doubt it. If you see them, the layers are OK. It sound more like a texture problem e.g. FlightSim is expecting a _LM texture that isn't available. Any _LM textures in the ADE_GP Textures folders for textures that you use must also be in your scenery \Texture folder.

You can determine if a missing _LM texture is the problem by compiling with DX-10 checked. In this mode, _LM textures are ignoder.

Don
 
Works like a charm now (night textures and halos are displaying) :confused:.

Maybe a temporary problem with the use of RadeonPro software.
 
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