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Ok got a few questions about how to use your Gpoly and ModelConverterX. I have create my ground in 3dsmax have it all texture and everything is set to 0 along the Z axis so that it is all on the ground.
My questions start with how do I get this into MCX to use the GPoly tool? Do I export the entire ground, rwys, markings etc as one large bgl file and then use your GPoly tool to set all the layer settings or should I export things in pieces?
If I export it as all one big blg can I use the regular export to X from max write my xml and create the bgl that I then import into your MCX?
Oops hit enter to quick, I guess this will get me pointed in the right direction.
Thanks!!
My questions start with how do I get this into MCX to use the GPoly tool? Do I export the entire ground, rwys, markings etc as one large bgl file and then use your GPoly tool to set all the layer settings or should I export things in pieces?
If I export it as all one big blg can I use the regular export to X from max write my xml and create the bgl that I then import into your MCX?
Oops hit enter to quick, I guess this will get me pointed in the right direction.
Thanks!!
