- Messages
- 7
- Country
 
Ok, here is the situation:
I made ground poly for airport, exported it via .x file, asm tweaked. Area is 16x7 tiles, textures are 1024x1024 DXT3 and mipmaps.
Compiled with MakeMDL2002 and BGLC_8.
Everything seems just fine, but when I tried it in FS9 I found problem:
When I set my A/C on that airport and click FLY button, loading screen passed without problems. And then I find myself sitting on big white plate waiting for ground textures to load (more than one minute!). That is not good, noone want to wait 2 minutes for FS to load airport.
Other big airports work OK with instant loading of ground poly textures.
Strange part is when I tested same ground poly in FSX (just copied folder in FSX addons cenery), and works like dream.
Any solution to fix havy load in FS2004?
				
			I made ground poly for airport, exported it via .x file, asm tweaked. Area is 16x7 tiles, textures are 1024x1024 DXT3 and mipmaps.
Compiled with MakeMDL2002 and BGLC_8.
Everything seems just fine, but when I tried it in FS9 I found problem:
When I set my A/C on that airport and click FLY button, loading screen passed without problems. And then I find myself sitting on big white plate waiting for ground textures to load (more than one minute!). That is not good, noone want to wait 2 minutes for FS to load airport.
Other big airports work OK with instant loading of ground poly textures.
Strange part is when I tested same ground poly in FSX (just copied folder in FSX addons cenery), and works like dream.
Any solution to fix havy load in FS2004?
 
	 
 
		