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FS2004 Helicopter wheels

Messages
246
Country
southafrica
Hi there, I have some issues with my Helicopter wheels, Only the sets that is named r_tire-still and r_tire_blurred are turning. the l_tire-still and l_tire_blurred as well as the c_tire-still and c_tire_blurred dint turn, unless I also rename them to r_tire-still and r_tire_blurred.
I have checked and double checked the spelling, and also in the CFG, the contact points are set as wheels.

Any help perhaps? This is my first helicopter, and maybe there is some tricks I don't know of?

Thanks a lot,

Jakes
 
you probably have to have wheels as the contact points instead of skids in the Aircraft.cfg file...
 
Try this....
rename the parts to just
c_tire
l_tire
r_tire
These do not need animation keyframes, as long as you have the contact points set up in the config correctly.
 
Silly question maybe, but are the ones that do not turn animated?

Roy

Yes and no. When the aircraft is on the ground, at does not stand straight, and the right set of gear animations are not compressed. However, If the Heli come down for a hard landing, the gear do animate, but then return to uncompressed state. I have rechecked all the part names again. They are exactly the same, except for the l and r designation.

Also, this is what my CFG contact point settings are:

Code:
[contact_points]
static_pitch = 1
static_cg_height = 4.58
tailwheel_lock = 0
gear_system_type = 3
max_number_of_points = 3


point.0 = 1, 7, -4.1, -5.4, 1600, 0, 0.7, 0, 0.39, 2.5, 0.82, 0, 0, 7, 0, 0
point.1 = 1, 7,  4.1, -5.4, 1600, 0, 0.7, 0, 0.39, 2.5, 0.82, 0, 0, 7, 0, 0
point.2 = 1,-28, -3.13, -4.0, 1600, 0, 0, 0, 0.28, 2.5, 0.82, 0, 0, 7, 0, 0
 
Jakes....if that is the case, check your weights and balances...I had a similar problem on my old EC/155 project...turned out the the balance was off to the side it was leaning on.
 
Cool, I have made a test by replacing the entire cfg with another heli's cfg, and the problem was solved. Thanks, I really appreciate the help!
 
No problem! Unfortunately, right now I am kinda sidelined from developement as the house was struck by lightning and affected the computer...Waiting to see what the insurance says about it...If they determine the 3 year old computer is not worth it to fix, then I might just start developing for FSX with the new one ;)
 
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