Hi all,
I've learned a great deal in the last month or two as I've tried to squash what bugs I can in the default 737. These include correcting the reversed Cross Feed switch (VC), getting the auto-brake knob working (VC), correcting the VC Engine Starters so they work as they should and creating a gauge so that fuel drains from the center tank first when the Fuel Pumps are selected.
All good fun. Like Alice, I've tumbled down the rabbit hole.
I've done all the above VC enhancements by editing the interior.x file as I have absolutely no skill in 3d modelling software. And really, I've now come about as far as I can without needing 3d modelling skills.
What I would like to do is to collaborate with anybody who is interested in order to break the stationery switches and remove them from the default FSX 737. With them out of the way, I'm reasonably confident I can reproduce existing active switches to take their place, thereby adding the potential for a new level of sophistication to this aircraft.
I realise the FSX default 737 is a crippled crappy aircraft - I've been told numerous times. The way I see it though is that it provides a fun platform for learning, which I'm really enjoying. At this point in time I'm enjoying this sort of learning and tinkering more than the flying.
So, I know it's a long shot but if anyone with 3d modelling skills is inclined to help me in this project, please get in touch with me. I'd really appreciate it.
I'd also like to make clear that all the work I've done in editing Microsoft's aircraft is for purely for my own personal reasons. I have no intention of widely distributing my edited aircraft, nor profiting from it. It's purely a pet project for the sake of learning.
I realise the idea of editing the work of others is a sensitive area which many will disagree with. I respect that. I have no intention of starting such a debate here however.
Thanks everyone,
Trent
I've learned a great deal in the last month or two as I've tried to squash what bugs I can in the default 737. These include correcting the reversed Cross Feed switch (VC), getting the auto-brake knob working (VC), correcting the VC Engine Starters so they work as they should and creating a gauge so that fuel drains from the center tank first when the Fuel Pumps are selected.
All good fun. Like Alice, I've tumbled down the rabbit hole.
I've done all the above VC enhancements by editing the interior.x file as I have absolutely no skill in 3d modelling software. And really, I've now come about as far as I can without needing 3d modelling skills.
What I would like to do is to collaborate with anybody who is interested in order to break the stationery switches and remove them from the default FSX 737. With them out of the way, I'm reasonably confident I can reproduce existing active switches to take their place, thereby adding the potential for a new level of sophistication to this aircraft.
I realise the FSX default 737 is a crippled crappy aircraft - I've been told numerous times. The way I see it though is that it provides a fun platform for learning, which I'm really enjoying. At this point in time I'm enjoying this sort of learning and tinkering more than the flying.
So, I know it's a long shot but if anyone with 3d modelling skills is inclined to help me in this project, please get in touch with me. I'd really appreciate it.
I'd also like to make clear that all the work I've done in editing Microsoft's aircraft is for purely for my own personal reasons. I have no intention of widely distributing my edited aircraft, nor profiting from it. It's purely a pet project for the sake of learning.
I realise the idea of editing the work of others is a sensitive area which many will disagree with. I respect that. I have no intention of starting such a debate here however.
Thanks everyone,
Trent




