OK i aplolgize for not clarifying my problem.
No its not the gauges im intrasted in....
the MAIN pannel bitmap.
i have never seen in any of my pannel folders an alternate "night" bitmap.
So how is the pannel "darkened" at night?
as mentioned i wanted to alter the dark state of the "night bitmap" if such a thing exsists AND make the detail stand out AROUND the controls and gauges.
just like it is shown in this picture.
does the night bitmap use an alpha layer like the outside textures?
to show "light" off the tail and landing light i know you must <erase> alpha for the areas that are to simulate "light"
No its not the gauges im intrasted in....
the MAIN pannel bitmap.
i have never seen in any of my pannel folders an alternate "night" bitmap.
So how is the pannel "darkened" at night?
as mentioned i wanted to alter the dark state of the "night bitmap" if such a thing exsists AND make the detail stand out AROUND the controls and gauges.
just like it is shown in this picture.
does the night bitmap use an alpha layer like the outside textures?
to show "light" off the tail and landing light i know you must <erase> alpha for the areas that are to simulate "light"


