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Importing Simconnect to Unity

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unitedstates
Hi folks,

I am new to Simconnect development. I would like to write small programs in Unity, however I have had issues trying to get it working right.

I add the Microsoft.FlightSimulator.Simconnect program into the assets folder in my Unity project, but Unity always tells me that there is no "FlightSimulator" namespace in "Microsoft". Even when I import it through Visual Studio in the "Add References" tab, I get told the same thing.

What do I need to do to be able to write plugins in Unity/C#? I have read threads in the past here about this subject but I have had no luck.

Thanks!
 
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