Greetings!
I'm trying to answer a quetion that has been problematic for a while now. I'm trying to simulate the Low Frequency Radio Range (to an extent, not the whole thing) in FSX:SE. In FS9, this was accomplished by several authors by using XML gauges which, unfortunately, do not work in FSX or later. The LFRR system works by broadcasting a set of four (4) beams at set courses that pilots would fly from station to station. The real system used a series of tones broadcasting morse code for the letters A (* -) and N (- *) in the four different quadrants of the station. If on-course the pilot would hear a steady tone along the airway. For distance, pilots would have Fan Markers placed along the way in order to check distances. Okay, so here is what I am trying to do for FSX.
You can consider this an attempt at a "poor man's" LFRR. I have no idea how to program gauges, so there would be no sound or "tone" to listen to. Instead, I'm using XML for the scenery programming, adding physical buildings from the default database (lighthouses, antenna farms, NDB shacks, etc) to create an LFRR "station" at the different locations. I then place an NDB with the required ident and frequency at the coordinates where the range station was located. I made the NDB with the following as part of the code:
type="HH"
range="120N"
This works great since it gives you an NDB station at the actual location with a working, historical frequency. Unfortunately this is just a regular NDB. It can tell you where the station is within a range of 120 NM from the station, but that's about it. No beams to fly.
Now, for the "range station" portion I've managed to create a "dummy" airport with two "dummy" runways aligned on the general courses at the same location. I've also managed to add working ILS beams and frequencies on the required courses to the dummy airport. The problem is with the range of the ILS beams. It appears that I can't get the beams to reach the "120N" that I have written into the range="120N" line in the XML code for the ILS section. When in the sim, the beams work as advertised (as an ILS localizer beam) but only go out to about 30NM.
My goal was to get the NDB to work to get a "bearing" to where the staion was, and then use the "beam" to track to or from the station. This would be done by tuning the frequency on NAV2 and using the NAV2 course deviation indicator to manually track inbound or outbound. You could use NAV1 as usual if you wanted to use an autopilot.
For distance information I've successfully placed Outer Markers at various locations - even outside of the beams - that you can hear when flying overhead up to 8,000 feet. The blue light even lights up in the cockpit.
If I can get the ILS to "reach out" it would be great since I can understand and work the scenery XML coding, but the gauge stuff is WAY beyond anything I can grasp at this point. I was wondering if there was a way to bypass the limit being imposed by the software of 30NM?
Thanks in advance for any suggestions!
Jorge
Miami, FL
I'm trying to answer a quetion that has been problematic for a while now. I'm trying to simulate the Low Frequency Radio Range (to an extent, not the whole thing) in FSX:SE. In FS9, this was accomplished by several authors by using XML gauges which, unfortunately, do not work in FSX or later. The LFRR system works by broadcasting a set of four (4) beams at set courses that pilots would fly from station to station. The real system used a series of tones broadcasting morse code for the letters A (* -) and N (- *) in the four different quadrants of the station. If on-course the pilot would hear a steady tone along the airway. For distance, pilots would have Fan Markers placed along the way in order to check distances. Okay, so here is what I am trying to do for FSX.
You can consider this an attempt at a "poor man's" LFRR. I have no idea how to program gauges, so there would be no sound or "tone" to listen to. Instead, I'm using XML for the scenery programming, adding physical buildings from the default database (lighthouses, antenna farms, NDB shacks, etc) to create an LFRR "station" at the different locations. I then place an NDB with the required ident and frequency at the coordinates where the range station was located. I made the NDB with the following as part of the code:
type="HH"
range="120N"
This works great since it gives you an NDB station at the actual location with a working, historical frequency. Unfortunately this is just a regular NDB. It can tell you where the station is within a range of 120 NM from the station, but that's about it. No beams to fly.
Now, for the "range station" portion I've managed to create a "dummy" airport with two "dummy" runways aligned on the general courses at the same location. I've also managed to add working ILS beams and frequencies on the required courses to the dummy airport. The problem is with the range of the ILS beams. It appears that I can't get the beams to reach the "120N" that I have written into the range="120N" line in the XML code for the ILS section. When in the sim, the beams work as advertised (as an ILS localizer beam) but only go out to about 30NM.
My goal was to get the NDB to work to get a "bearing" to where the staion was, and then use the "beam" to track to or from the station. This would be done by tuning the frequency on NAV2 and using the NAV2 course deviation indicator to manually track inbound or outbound. You could use NAV1 as usual if you wanted to use an autopilot.
For distance information I've successfully placed Outer Markers at various locations - even outside of the beams - that you can hear when flying overhead up to 8,000 feet. The blue light even lights up in the cockpit.
If I can get the ILS to "reach out" it would be great since I can understand and work the scenery XML coding, but the gauge stuff is WAY beyond anything I can grasp at this point. I was wondering if there was a way to bypass the limit being imposed by the software of 30NM?
Thanks in advance for any suggestions!
Jorge
Miami, FL

