Hi all,
I used ADE for many years with P3D to adapte airports (Gates sizes, airline allocations, correcting defaults...), but, I'm struggling to understand how to do it in MFSF!
I would like to change the gates size and adding airlines codes to TFFF Airport form Tropical Sim.
1. I created a new project with ADE and accessed to the airport design.
2. I then increased the size of the gates, and allocate airlines codes
3. I open RDV properties of the airport to apply TRUE to ApplyFlatten and IsOnTIN (I have understood that is necessary to do so to avoid missing buildings and terrain variations)
4. I then Saved my project and Built it.
5. I replaced the original .bgl file in my Community folder.
BUT when using MFSF, only the size of the Gate as changed, no airline allocation and Buildings disappeared.
I have tried reopening ADE, and only Gate sizes has changed! Each time I allocated airline code, when reopening ADE it is not taken into account in my project
Did I miss something?
Thanks in advance for any help
I used ADE for many years with P3D to adapte airports (Gates sizes, airline allocations, correcting defaults...), but, I'm struggling to understand how to do it in MFSF!
I would like to change the gates size and adding airlines codes to TFFF Airport form Tropical Sim.
1. I created a new project with ADE and accessed to the airport design.
2. I then increased the size of the gates, and allocate airlines codes
3. I open RDV properties of the airport to apply TRUE to ApplyFlatten and IsOnTIN (I have understood that is necessary to do so to avoid missing buildings and terrain variations)
4. I then Saved my project and Built it.
5. I replaced the original .bgl file in my Community folder.
BUT when using MFSF, only the size of the Gate as changed, no airline allocation and Buildings disappeared.
I have tried reopening ADE, and only Gate sizes has changed! Each time I allocated airline code, when reopening ADE it is not taken into account in my project
Did I miss something?
Thanks in advance for any help

