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Join selected parts

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us-washington
Under the Parts menu in fsds is a "join selected" option. I have used it and it's nice if you have a design you are sure is finished and don't want the parts to ever get mixed up again. But I was wondering if doing this can ease the frame rates a bit. Eg., I created a parking garage with about 300 parts, will the sim now see it as 1 part and use less system resources to draw it?
Thanks, Larry
 
There are many here with a better knowledge of the workings of the graphic engine, but I do not believe that joining all parts will help with frame rates, it is my understanding that the frame rates are more influenced by the total number of polygons and by the number of textures that the object uses, to help with frame rates delete any unneeded polygon, (ones that are on the inside of your object and not seem) and by the number of textures, so use as few texture as possible. Having said that I think joining parts is still a useful feature and I use it a lot. Mostly when making apart that will be merged to a second part later. Something else you may like to do is save your project first then select join and resave but change the name, this way if you discover you need to go back and make a change to you project you can always go back to the un-joined version.
Farfy:D
 
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