@arno Hello how are you, I was wondering if there is a way to keep the texture settings when editing or making changes to a model, here is my example, I build or create the model using sketchup then convert it to collada, import it into MCX and start applying all metallic and normal textures plus other settings, the thing comes when after exporting, placing and testing the model inside the sim, sometimes you noticed an issue with the model, some times just little things but the problem is when I have to go back to fixing the issue on sketchup and then do all the import/export process all over again, with little models with only a couple of textures there is no issue at all, the big issue it's when you have a very large and detailed model like a terminal wit alot of tetures and different texture settings, so thats why I was wondering if there is a way to keep the texture settings when editing or making changes to a model

