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Hi All,
I have almost completed several Royal Navy ships with FSDS2 as scenery objects and altertative AI ships, I'd like the scenery versions to have landable decks but I'm a bit stuck...
I have used 11 sided polys for the decks, created the landable surface scasm code for the said polys at a precise 'even' number of metres in altitude as the help files state, but I cannot get it to work in FS2004, aircraft sink through the deck after just a couple of seconds.
I've tried having the 'Deck.bgl' in the same folder as the 'Ship.bgl' and also in a 'higher' folder but to no avail and I've tried adjusting all the parameters I can think of that might be the problem, ie; the altitudes in the 'deck.bgl' and the scenery file header altitude in FSDS, moving the axis to zero altitude and centered on the part, but still no joy, I'm at my wits end now
do any of you guys know what the problem is, or what I'm missing ?
Any help would be greatly appreciated. Cheers All...
I have almost completed several Royal Navy ships with FSDS2 as scenery objects and altertative AI ships, I'd like the scenery versions to have landable decks but I'm a bit stuck...
I have used 11 sided polys for the decks, created the landable surface scasm code for the said polys at a precise 'even' number of metres in altitude as the help files state, but I cannot get it to work in FS2004, aircraft sink through the deck after just a couple of seconds.
I've tried having the 'Deck.bgl' in the same folder as the 'Ship.bgl' and also in a 'higher' folder but to no avail and I've tried adjusting all the parameters I can think of that might be the problem, ie; the altitudes in the 'deck.bgl' and the scenery file header altitude in FSDS, moving the axis to zero altitude and centered on the part, but still no joy, I'm at my wits end now
do any of you guys know what the problem is, or what I'm missing ?
Any help would be greatly appreciated. Cheers All...

