Good day everyone,
I know this is a long shot, since I did not see something similar.
But do you know if it would be possible to connect to Simconnect (usign sockets for instance), from a add-on developed on Linux, and thus not using the windows.h (and others) headers.
My set-up would basically be like this:
Box A : Win10 + FS2020
Box B : linux + other sim (PSX from Aerowinx)
My aim is to write an addon running on the linux box which could interact with FS2020 in box A (box A and B are on the same network).
There is already such a thing, done in Java (https://github.com/mharj/jsimconnect), but just wondering if you heard of something written in C (or even if that is doable)
I could re-use the Java implementation, but I would love, as a project for myself, to write an add on from scratch in C (my C++ / java skills are very close to 0 compared to C)
Thank you
I know this is a long shot, since I did not see something similar.
But do you know if it would be possible to connect to Simconnect (usign sockets for instance), from a add-on developed on Linux, and thus not using the windows.h (and others) headers.
My set-up would basically be like this:
Box A : Win10 + FS2020
Box B : linux + other sim (PSX from Aerowinx)
My aim is to write an addon running on the linux box which could interact with FS2020 in box A (box A and B are on the same network).
There is already such a thing, done in Java (https://github.com/mharj/jsimconnect), but just wondering if you heard of something written in C (or even if that is doable)
I could re-use the Java implementation, but I would love, as a project for myself, to write an add on from scratch in C (my C++ / java skills are very close to 0 compared to C)
Thank you
