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Local vs. Global Libraries -- SOLVED
I am creating a static aircraft for me to place in my custom scenery. Actually, I have already created it. But I cannot get it to show up in Instant Scenery 3 unless I select "libraries not available in this area". It gives me warnings that these 'local" objects won't work (since they are only supposed to be used at certain geographic locations), but at least it does now show my library.
So, my questions is two-fold: 1) Why did SAMM 2.108 make a limited-local library? Other aircraft models I created with 2.106 worked just fine. 2) More importantly, how can I tell SAMM 2.108 to make a global library for my aircraft?
Thanks!
I am creating a static aircraft for me to place in my custom scenery. Actually, I have already created it. But I cannot get it to show up in Instant Scenery 3 unless I select "libraries not available in this area". It gives me warnings that these 'local" objects won't work (since they are only supposed to be used at certain geographic locations), but at least it does now show my library.
So, my questions is two-fold: 1) Why did SAMM 2.108 make a limited-local library? Other aircraft models I created with 2.106 worked just fine. 2) More importantly, how can I tell SAMM 2.108 to make a global library for my aircraft?
Thanks!
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