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Made a nice tree. Both polys seem to rotate independenly of each other. In FSDS they look like they are on axis perfectly.
Made a 4 side poly. Applied texture. copied and pasted. chose poly mode. flip all selected. Rotated both polys 90 degrees. Now have the tree showing both sides of both polys. Did not join anything. Of course applied trans to all polys.
compiled to mdl. placed in my library. Went to FSX and placed with INstant scenery. Attached zip file shows what is happening. Advise please. Thanx. Bob (running SP2 SDK and SP2 servicepack.)
Made a 4 side poly. Applied texture. copied and pasted. chose poly mode. flip all selected. Rotated both polys 90 degrees. Now have the tree showing both sides of both polys. Did not join anything. Of course applied trans to all polys.
compiled to mdl. placed in my library. Went to FSX and placed with INstant scenery. Attached zip file shows what is happening. Advise please. Thanx. Bob (running SP2 SDK and SP2 servicepack.)
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