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FSX Mass Texture Editor

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us-hawaii
When using the mass texture editor tool the first time on sketchup .dae with .jpg, I didn't have the imagetool path set up. The editor ran, but of course no .dds files were created. There didn't seem to be any easy way to convert the files after setting the path, as the model data had been updated to dds.

Seems like perhaps no changes in the model should be made if imagetool can't be found.

scott s.
.
 
When using the mass texture editor tool the first time on sketchup .dae with .jpg, I didn't have the imagetool path set up. The editor ran, but of course no .dds files were created. There didn't seem to be any easy way to convert the files after setting the path, as the model data had been updated to dds.

Seems like perhaps no changes in the model should be made if imagetool can't be found.

scott s.
.

Probably the best work around is to re-open in SketchUp and resave (export) it to a dae file,... then reload it in MCX.
 
Hi Scott,

Let me take a look, it was indeed intended that the conversion would stop if ImageTool is not found.
 
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