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MDLtweaker II processing very slowly here ...

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13
Hi all,

Arno, thanks a lot for this tool, it really changes my life :)
However, I'm just wondering if it is normal that MDL tweaker II works very slowly on my machine (P4 3Ghz that just works fine with all other progs and FS as well).

Yesterday, I added night textures to my 648ko Mdl file and it took something like 5 minutes per bmp to process it ... There was 7 bmp files (most are 1024X1024) to be updated ! so more than 40 min.

Sometimes, I though my machine is frozen, but in fact, it is still working, but slowly. Is that normal ?

Emerald
 
Hi,

The size of your textures has nothing to do with it, it is the overal complexity of the object you are working with. By coincidence I wrote a blog entry about this problem yesterday.

I have almost finished an updated version that should speed things a little up, but for complex objects it can still take a while for some actions to perform.

I thought I had tried MDL Tweaker with some quite complex objects, but these were almost never above 200 kB in size for the MDL :). When the objects gets bigger the collections that are used to store the vertices, drawing commands, etc also become bigger. And with that increasing size they seem to become a lot slower.

Some tasks, like adding seasonal textures, also require me to iterate over all the drawing code to implement the changes to switch the textures. So that means that just operations take a lot of time. I will try to optimize it as must as I can, but the best advice is to make your objects as simple as possible and have a lot of patience :).
 
Thanks Arno,

Now I understand what happens.
Anyway, even if it take a while for some actions, I prefer using MDL tweaker than tweaking manually the ASM code for complex objects :).

Thanks again for your very nice tool.

Emerald
 
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