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- 91
Hi,
I've added night textures to my Schiphol 28 building, but now the following problem came into being: When I'm going to the building, the sim loads higher mipsmaps, but it doesn't load the highest quality mipmap. The textures are a bit blurry. The problem is there always, during day/night/dusk and dawn. If I'm close to the building and change the view so I don't see the building and then look back, everythings is ok again. I think it has something to do with textures overload, as I'm using pretty big textures 1024*1024. Is there a way to shrink the size (to about 512*512), without texturing everything again?
Probably something in the imagetool?
Thanks
I've added night textures to my Schiphol 28 building, but now the following problem came into being: When I'm going to the building, the sim loads higher mipsmaps, but it doesn't load the highest quality mipmap. The textures are a bit blurry. The problem is there always, during day/night/dusk and dawn. If I'm close to the building and change the view so I don't see the building and then look back, everythings is ok again. I think it has something to do with textures overload, as I'm using pretty big textures 1024*1024. Is there a way to shrink the size (to about 512*512), without texturing everything again?
Probably something in the imagetool?
Thanks

I've unchecked the map, but it still appears in FS